Date of Award
5-2026
Document Type
Project
Degree Name
Master of Arts in Child, Adolescent, and Family Studies
Department
Child Development
First Reader/Committee Chair
Hyeungok Kang
Abstract
Although digital game-based learning (DGBL) has emerged as a
promising technological advancement in early childhood education by offering
many developmental benefits for children, its effective implementation remains a
challenge. The integration of digital technologies in early childhood education has
led to the growing use of DGBL as an effective instructional approach with
research indicating that well-designed educational apps and games can enhance
young children’s cognitive, literacy, and social development by promoting active,
meaningful, and interactive learning experiences. DGBL encourages problem-
solving, critical thinking, and collaboration, aligning with how children naturally
learn through exploration and engagement. When used intentionally, technology
and interactive media can complement traditional teaching methods and support
development. However, many early childhood educators face challenges when
implementing it appropriately in the classroom. The gaps in current educational
workshops lack adequate training, particularly in the form of professional
development (PD) workshops for preschool educators. The purpose of this
project was to create a well-designed, engaging, hands-on PD workshop to
support educators and strengthen their self-efficacy in integrating DGBL
purposefully into their curriculum.
Recommended Citation
Flores Marin, Scarlett, "GAME ON! LEVEL UP YOUR TEACHING: A DIGITAL GAME-BASED LEARNING GUIDE FOR PRESCHOOL TEACHERS" (2026). Electronic Theses, Projects, and Dissertations. 2434.
https://scholarworks.lib.csusb.edu/etd/2434