Date of Award
2007
Document Type
Thesis
Degree Name
Master of Arts in English Composition
Department
English
First Advisor
Rhodes, Jacqueline
Second Advisor
Gil-Gomez, Ellen
Third Advisor
Pigeon, Renée
Abstract
EverQuest is a multiplayer online role playing game that serves as a practical incarnation of life as a cyborg in a posthuman community. Using cultural materialsim, this thesis demonstrates how the words of EverQuest interactants - from message boards, interviews, and player in-game communications - construct the world of EverQuest and the roles of the interactants as its citizens. More specifically, this thesis will argue that the EverQuest world serves to reify the ideas of consumer capitalism that informs the "real" world, even as EverQuest itself promises an escape from that world.
Recommended Citation
Bailie, Brian Jacob-Paul, "Everquest, reality, and postmodern theories of community" (2007). Theses Digitization Project. 3254.
https://scholarworks.lib.csusb.edu/etd-project/3254