Presentation Title
Online Gaming and its Productivity
Presentation Type
Oral Presentation
College
College of Social and Behavioral Sciences
Major
Psychology
Economics
Location
RM 215-218
Faculty Mentor
Dr. Daniel MacDonald
Start Date
5-27-2014 1:00 PM
End Date
5-27-2014 5:30 PM
Abstract
The standard economic theory suggests that participation in online games is pure consumption of leisure time or unproductive in turns of measuring GDP. In this paper, I will argue that through participation of online games, it gives individual a sense of community, increases one’s cognitive abilities and has a potential to contribute collectively towards a “greater good”. Researchers suggest that online gaming indeed has a positive contribution to a person’s life that increases social capital and cognitive abilities could in turn contribute to happier life and be more productive. Gaming utilized by the right group of people can contribute to sciences and benefit the society and even the human race. The benefits from such cultivation of the collective intelligence around the world are far beyond the measures in raising GDP. Crowdsourcing without borders and boundaries can bring everyone around the world to try solving the toughest issues like climate change; however, spending too much time on gaming can be a drawback not only individually but collectively as well.
Online Gaming and its Productivity
RM 215-218
The standard economic theory suggests that participation in online games is pure consumption of leisure time or unproductive in turns of measuring GDP. In this paper, I will argue that through participation of online games, it gives individual a sense of community, increases one’s cognitive abilities and has a potential to contribute collectively towards a “greater good”. Researchers suggest that online gaming indeed has a positive contribution to a person’s life that increases social capital and cognitive abilities could in turn contribute to happier life and be more productive. Gaming utilized by the right group of people can contribute to sciences and benefit the society and even the human race. The benefits from such cultivation of the collective intelligence around the world are far beyond the measures in raising GDP. Crowdsourcing without borders and boundaries can bring everyone around the world to try solving the toughest issues like climate change; however, spending too much time on gaming can be a drawback not only individually but collectively as well.