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Date of Award
Restricted Project: Campus only access
Master of Science in Computer Science
School of Computer Science and Engineering
First Reader/Committee Chair
Owen J. Murphy, Ph.D., Computer Science
The PIPPIN machine describes two simulations which are intended to help students understand the compile and execute process of a simple computer. The first simulator takes a simple mathematical expression as input and then translates it into an assembly language. The second simulator will execute an assembly language program.
Pamulaparthy, Kiran Reddy, "PIPPIN MACHINE" (2017). Electronic Theses, Projects, and Dissertations. 436.