Date of Award
Master of Science in Computer Science
School of Computer Science and Engineering
First Reader/Committee Chair
This project presents the concepts of modeling cloth objects with different materials by using parameters such as mass, stiffness, and damping. This project also introduces deformation and simulation methods to present the movement and interaction of cloth objects. The implementation is developed using C++ for fast processing but the visualization is done by Maya, which is a professional 3D modeling and animation tool.
Ho, Thanh, "CLOTH - MODELING, DEFORMATION, AND SIMULATION" (2016). Electronic Theses, Projects, and Dissertations. 270.