Author

Chien-Yu Lin

Date of Award

2008

Document Type

Project

Degree Name

Master of Science in Computer Science

Department

School of Computer Science and Engineering

First Advisor

Qiao, Haiyan

Second Advisor

Gomez, Ernesto

Third Advisor

Turner, David A.

Abstract

The purpose of this study is to apply reinforcement learning to the design of game strategy. In the gaming industry, the strategy used by computers to win a game is usually pre-programmed by game designers according to the game patterns or a set of rules.

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