Home > CIIMA > Vol. 8 (2008) > Iss. 4
Communications of the IIMA
Abstract
The subject of teaching computer programming has been widely studied for the last 25 years. Different approaches and disciplines have given important knowledge about the problem, mainly cognitive science and the use of software tools and technology to aid teaching. In recent years, Learning Object (LO) technology has received world wide attention within the distance education community. However, literature research shows little experimental and empirical evidence about the effectiveness of LOs in academic performance. In this exploratory study, the effect of using LOs in a computer programming lesson is reported. Descriptive statistics and T test results show that there is no significant difference in student’s performance, under the conditions of the study.
Recommended Citation
Arevalo Mercado, Carlos Argelio; Muñoz Andrade, Estela Lizbeth; and Gomez Reynoso, Juan Manuel
(2008)
"The Effect of Learning Objects on a C++ Programming Lesson,"
Communications of the IIMA: Vol. 8:
Iss.
4, Article 3.
DOI: https://doi.org/10.58729/1941-6687.1065
Available at:
https://scholarworks.lib.csusb.edu/ciima/vol8/iss4/3